Here be me character for me major project! Yaaaargh!
"What's with the pirate impression?" I hear you ask! Well...
I haven't a clue.
Built in Maya based on a design I originally conceptualized in school, I decided to re-invent the character for my major project; creating new/ updated gear and a new backstory.
Cet Scarlowe is his name; an ex black-ops agent turned investigator. He lives in the mega city of Bliss, fighting crime and corruption wherever it lurks. If you crossed Batman with Dirty Harry you would have the basics of Scarlowe's psychology.
And here's his hand cannon:
Overall, I'm quite pleased with the models currently, now it's on to texturing!
Friday, 28 March 2014
Major Project Progress
Wednesday, 26 March 2014
Crystal Clear logo progress
Some further development in the logo for Crystal Clear. I'm rather pleased with the background, though overall I think it still needs work.
Labels:
blog,
crystal clear,
designs,
game,
logo,
photoshop,
plugingagaulla
Tuesday, 18 March 2014
Crystal Clear
Soooo, I've been working on my friend Angharad's game, called Crystal Clear. Among other things, I have been working in photoshop on designs for the logo:
And menu designs:
Because the game is based in a mystical jungle... thing, I tried to capture the atmosphere of the environment in the background whilst echoing the theme of crystals in the title type. I hope to use aftereffects to animate the menus at some point.
And menu designs:
Because the game is based in a mystical jungle... thing, I tried to capture the atmosphere of the environment in the background whilst echoing the theme of crystals in the title type. I hope to use aftereffects to animate the menus at some point.
Labels:
blog,
crystal clear,
designs,
logo,
menu,
photoshop,
plugingagaulla
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